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scrap-signal/entities/npcs/iris3/iris3.tscn
Kellan KOZUME 468d761876 feat(audio): add AudioManager with ambiance and SFX system
- Add AudioManager autoload with music and sfx players
- Add ambiance tracks for entrepot, atelier and cour zones
- Add SFX for footstep, item_pickup, interact, door_unlock, repair_success, vrac_talking, iris_talking
- Add crossfade transition between ambiance zones
- Add loop via finished signal on music_player
- Set ambiance volume to -12dB to balance with SFX
- Set PROCESS_MODE_ALWAYS to prevent audio cut during dialogues
- Add stop_ambiance() call on main_menu to reset music after credits
2026-04-26 01:05:14 -04:00

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[gd_scene format=3 uid="uid://dtgu8bwb2urkj"]
[ext_resource type="Script" uid="uid://djg87cikqf4np" path="res://entities/npcs/iris3/iris3.gd" id="1_2eqne"]
[ext_resource type="Texture2D" uid="uid://cid50eaw0qjo" path="res://assets/sprites/iris_03_active.png" id="1_d3maa"]
[ext_resource type="Texture2D" uid="uid://b016ruvsevy6j" path="res://assets/sprites/iris_03_inactive.png" id="2_2eqne"]
[sub_resource type="AtlasTexture" id="AtlasTexture_akc5f"]
atlas = ExtResource("1_d3maa")
region = Rect2(0, 0, 64, 64)
[sub_resource type="AtlasTexture" id="AtlasTexture_v3lnl"]
atlas = ExtResource("2_2eqne")
region = Rect2(0, 0, 64, 64)
[sub_resource type="SpriteFrames" id="SpriteFrames_6gnoj"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_akc5f")
}],
"loop": true,
"name": &"active",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_v3lnl")
}],
"loop": true,
"name": &"inactive",
"speed": 5.0
}]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_hdity"]
radius = 16.0
height = 64.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xj8dc"]
size = Vector2(60, 70.75)
[node name="Iris3" type="Area2D" unique_id=1189301001]
collision_layer = 4
script = ExtResource("1_2eqne")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=82114676]
sprite_frames = SubResource("SpriteFrames_6gnoj")
animation = &"inactive"
autoplay = "inactive"
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1371750176]
shape = SubResource("CapsuleShape2D_hdity")
[node name="DetectionArea" type="Area2D" parent="." unique_id=1714504994]
[node name="CollisionShape2D" type="CollisionShape2D" parent="DetectionArea" unique_id=1902204557]
position = Vector2(-1, 8.625)
shape = SubResource("RectangleShape2D_xj8dc")