mirror of
https://github.com/kodzukye/scrap-signal.git
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468d761876152e9bd35b89df38584e515e7f779a
- Add AudioManager autoload with music and sfx players - Add ambiance tracks for entrepot, atelier and cour zones - Add SFX for footstep, item_pickup, interact, door_unlock, repair_success, vrac_talking, iris_talking - Add crossfade transition between ambiance zones - Add loop via finished signal on music_player - Set ambiance volume to -12dB to balance with SFX - Set PROCESS_MODE_ALWAYS to prevent audio cut during dialogues - Add stop_ambiance() call on main_menu to reset music after credits
Description
A short exploration game where a damaged robot wakes up in an abandoned factory, repairs itself, and helps other forgotten machines. Made with Godot 4 / Pixel Art / Gamedev.js Jam 2026
https://kodzukye.itch.io/scrap-signal
MIT
4.7 MiB
Languages
GDScript
100%