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https://github.com/kodzukye/scrap-signal.git
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- Replace GridContainer-based puzzle with drag-and-drop wire system - Add draw_wires() and on_canvas_input() driven by WireCanvas node - Shuffle right-side endpoints for varied puzzle layout - Fix type inference errors (Dictionary values cast to Array/Color) - Fix WireCanvas size_flags_vertical to SIZE_SHRINK_CENTER - Set Panel custom_minimum_size and VBox to prevent layout overflow - Title and StatusLabel now always visible
9 lines
284 B
Plaintext
9 lines
284 B
Plaintext
[gd_scene format=3 uid="uid://dchwkw273wjq7"]
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[ext_resource type="Script" uid="uid://dlb7sr4wrfc2h" path="res://ui/minigame/wire_canvas.gd" id="1_pcg8e"]
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[node name="WireCanvas" type="Control" unique_id=1594830372]
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layout_mode = 3
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anchors_preset = 0
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script = ExtResource("1_pcg8e")
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