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4cd1a30b16
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feat(entrepot): complete zone 1 level design and sprites
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2026-04-19 23:36:47 -04:00 |
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f4a173e432
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feat(door): implement door mechanics with locked and open states, add loading zone transition
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2026-04-19 20:05:50 -04:00 |
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6f5b0f4bbd
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feat(intro): add terminal-style boot sequence before warehouse scene
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2026-04-19 15:17:35 -04:00 |
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5666dc585a
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feat(journal): add readable journal with dialogue system
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2026-04-19 14:41:08 -04:00 |
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ddfa8d4f45
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feat(puzzle): add pushable box mechanic and unlock zone
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2026-04-19 13:11:22 -04:00 |
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09fd671e70
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feat(minigame): implement wire puzzle, player lock, and HUD integration
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2026-04-18 18:23:02 -04:00 |
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e24faedea0
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feat: setup Vrac7 scene with interaction zone
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2026-04-18 00:04:19 -04:00 |
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Jayyy ⋆˚✿˖°
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22d739e831
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Add MIT License to the project
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2026-04-17 23:20:35 -04:00 |
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06bd80e6e3
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feat: add contextual interaction prompt in HUD
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2026-04-17 23:07:47 -04:00 |
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4067124578
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feat: redesign HUD with bottom inventory bar
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2026-04-17 22:42:47 -04:00 |
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ee285d342d
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feat: repair zone trigger prototype working
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2026-04-14 22:37:23 -04:00 |
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cef878d560
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feat: add inventory HUD with signal-based updates
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2026-04-14 21:20:53 -04:00 |
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4398be9f27
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feat: add pickable item with inventory integration
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2026-04-14 20:12:33 -04:00 |
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324ff64a6f
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fix: resize player sprites and adjust player scene
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2026-04-13 23:35:28 -04:00 |
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5c3fb326aa
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fix: resolve player jitter with position.round() and 120px/s speed
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2026-04-13 23:04:16 -04:00 |
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e04ae6276e
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feat: add player controller
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2026-04-13 22:40:42 -04:00 |
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159b0275db
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chore: initial project setup
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2026-04-13 20:52:59 -04:00 |
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