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kodzukye/scrap-signal
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mirror of https://github.com/kodzukye/scrap-signal.git synced 2026-04-26 21:27:34 +00:00
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12 Commits 1 Branch 1 Tag
09fd671e70daf5504d689a64ccb0aad2ed758a34
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12 Commits

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Author SHA1 Message Date
Kellan KOZUME
09fd671e70 feat(minigame): implement wire puzzle, player lock, and HUD integration 2026-04-18 18:23:02 -04:00
Kellan KOZUME
e24faedea0 feat: setup Vrac7 scene with interaction zone 2026-04-18 00:04:19 -04:00
Jayyy ⋆˚✿˖°
22d739e831 Add MIT License to the project 2026-04-17 23:20:35 -04:00
Kellan KOZUME
06bd80e6e3 feat: add contextual interaction prompt in HUD 2026-04-17 23:07:47 -04:00
Kellan KOZUME
4067124578 feat: redesign HUD with bottom inventory bar 2026-04-17 22:42:47 -04:00
Kellan KOZUME
ee285d342d feat: repair zone trigger prototype working 2026-04-14 22:37:23 -04:00
Kellan KOZUME
cef878d560 feat: add inventory HUD with signal-based updates 2026-04-14 21:20:53 -04:00
Kellan KOZUME
4398be9f27 feat: add pickable item with inventory integration 2026-04-14 20:12:33 -04:00
Kellan KOZUME
324ff64a6f fix: resize player sprites and adjust player scene 2026-04-13 23:35:28 -04:00
Kellan KOZUME
5c3fb326aa fix: resolve player jitter with position.round() and 120px/s speed 2026-04-13 23:04:16 -04:00
Kellan KOZUME
e04ae6276e feat: add player controller 2026-04-13 22:40:42 -04:00
Kellan KOZUME
159b0275db chore: initial project setup 2026-04-13 20:52:59 -04:00
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