5 Commits

Author SHA1 Message Date
f4ca92f6f6 fix(web): resolve game freeze on scene transition in web export
- Force get_tree().paused = false on _ready() in entrepot
- Move get_tree().paused = false before hide() and emit in dialogue_box
- Set Audio Default Playback Type to Stream for web export
2026-04-26 02:16:59 -04:00
468d761876 feat(audio): add AudioManager with ambiance and SFX system
- Add AudioManager autoload with music and sfx players
- Add ambiance tracks for entrepot, atelier and cour zones
- Add SFX for footstep, item_pickup, interact, door_unlock, repair_success, vrac_talking, iris_talking
- Add crossfade transition between ambiance zones
- Add loop via finished signal on music_player
- Set ambiance volume to -12dB to balance with SFX
- Set PROCESS_MODE_ALWAYS to prevent audio cut during dialogues
- Add stop_ambiance() call on main_menu to reset music after credits
2026-04-26 01:05:14 -04:00
ef323ab242 feat(cour): complete zone 3 level design and IRIS-3 circuit mechanic
- Add cour tilemap (12x12 tiles) with open sky and vegetation
- Add cour tilesets assets (sky, cracked floor, moss, grass)
- Add IRIS-3 circuit item placement behind pushable frozen robot
- Add pickup trigger for circuit_iris item with system log
- Add loading zone with fade transition from atelier to cour
2026-04-25 21:40:17 -04:00
35a1c3ab47 feat(credits): add credits scene with scrolling text and fade effect
feat(outro): implement outro scene with branching endings and transition to credits
feat(cour): add HUD and dialogue box nodes to the courtyard scene
2026-04-25 17:43:49 -04:00
159b0275db chore: initial project setup 2026-04-13 20:52:59 -04:00