2 Commits

Author SHA1 Message Date
f4ca92f6f6 fix(web): resolve game freeze on scene transition in web export
- Force get_tree().paused = false on _ready() in entrepot
- Move get_tree().paused = false before hide() and emit in dialogue_box
- Set Audio Default Playback Type to Stream for web export
2026-04-26 02:16:59 -04:00
468d761876 feat(audio): add AudioManager with ambiance and SFX system
- Add AudioManager autoload with music and sfx players
- Add ambiance tracks for entrepot, atelier and cour zones
- Add SFX for footstep, item_pickup, interact, door_unlock, repair_success, vrac_talking, iris_talking
- Add crossfade transition between ambiance zones
- Add loop via finished signal on music_player
- Set ambiance volume to -12dB to balance with SFX
- Set PROCESS_MODE_ALWAYS to prevent audio cut during dialogues
- Add stop_ambiance() call on main_menu to reset music after credits
2026-04-26 01:05:14 -04:00