Files
scrap-signal/entities/items/item.gd

11 lines
254 B
GDScript

extends Area2D
@export var item_id : String = "engrenage"
@export var item_name : String = "Engrenage"
@export var prompt_text : String = "[E] Take"
func interact() -> void:
GameState.add_item(item_id)
print("Ramassé : ", item_name)
queue_free()