Files
scrap-signal/entities/items/engrenage/engrenage.gd

11 lines
281 B
GDScript

extends Area2D
@export var item_id : String = "engrenage"
@export var item_name : String = "Gear"
@export var prompt_text : String = "[E] Take"
func interact() -> void:
GameState.add_item(item_id)
print("Ramassé : ", item_name)
queue_free() # supprime l'item de la scène