Files
scrap-signal/levels/atelier/generator.tscn
Kellan KOZUME decd182b3e feat(atelier): complete zone 2 level design and game systems
- Add atelier tilemap (14x14 tiles) with dark atmosphere
- Add Journal D-891 interactable with Matteo Corda narrative
- Add pushable frozen robot (reuses PushableBox logic)
- Add PassageTrigger to reveal hidden path via TileMapLayer
- Add RepairStation for SCRAP-09 self-repair mini-game
- Add scrap09 puzzle in RepairMinigame with valid connections
- Add door to cour unlocked by scrap09_repaired flag
2026-04-25 12:54:33 -04:00

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[gd_scene format=3 uid="uid://byipceuvaa4qo"]
[ext_resource type="Texture2D" uid="uid://cn488ufyhki3n" path="res://assets/sprites/generator.png" id="1_24mxf"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_dh0jl"]
size = Vector2(58, 33)
[node name="Generator" type="StaticBody2D" unique_id=1568541905]
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1475826438]
texture = ExtResource("1_24mxf")
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=369360631]
position = Vector2(0, 14.5)
shape = SubResource("RectangleShape2D_dh0jl")