mirror of
https://github.com/kodzukye/scrap-signal.git
synced 2026-04-26 21:27:34 +00:00
24 lines
777 B
Plaintext
24 lines
777 B
Plaintext
[gd_scene format=3 uid="uid://b1peufx15gr0v"]
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[ext_resource type="Script" uid="uid://de0qobntuks5f" path="res://levels/loading_zone.gd" id="1_tolmd"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_re8oc"]
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[node name="LoadingZone" type="Area2D" unique_id=2123510357]
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collision_layer = 32
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collision_mask = 2
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script = ExtResource("1_tolmd")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=289173289]
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shape = SubResource("RectangleShape2D_re8oc")
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[node name="TransitionLayer" type="CanvasLayer" parent="." unique_id=1179968082]
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[node name="FadeRect" type="ColorRect" parent="TransitionLayer" unique_id=820434324]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 1)
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