Commit Graph

8 Commits

Author SHA1 Message Date
ef323ab242 feat(cour): complete zone 3 level design and IRIS-3 circuit mechanic
- Add cour tilemap (12x12 tiles) with open sky and vegetation
- Add cour tilesets assets (sky, cracked floor, moss, grass)
- Add IRIS-3 circuit item placement behind pushable frozen robot
- Add pickup trigger for circuit_iris item with system log
- Add loading zone with fade transition from atelier to cour
2026-04-25 21:40:17 -04:00
a404871b71 feat(main_menu): add main menu scene and functionality with fade effect, update dialogue text for missing items NPC, adjust positions of pushable boxes and correct scene reference 2026-04-25 13:53:18 -04:00
decd182b3e feat(atelier): complete zone 2 level design and game systems
- Add atelier tilemap (14x14 tiles) with dark atmosphere
- Add Journal D-891 interactable with Matteo Corda narrative
- Add pushable frozen robot (reuses PushableBox logic)
- Add PassageTrigger to reveal hidden path via TileMapLayer
- Add RepairStation for SCRAP-09 self-repair mini-game
- Add scrap09 puzzle in RepairMinigame with valid connections
- Add door to cour unlocked by scrap09_repaired flag
2026-04-25 12:54:33 -04:00
09fd671e70 feat(minigame): implement wire puzzle, player lock, and HUD integration 2026-04-18 18:23:02 -04:00
4398be9f27 feat: add pickable item with inventory integration 2026-04-14 20:12:33 -04:00
5c3fb326aa fix: resolve player jitter with position.round() and 120px/s speed 2026-04-13 23:04:16 -04:00
e04ae6276e feat: add player controller 2026-04-13 22:40:42 -04:00
159b0275db chore: initial project setup 2026-04-13 20:52:59 -04:00