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Omens-Ascent/scenes/components/locked_door.tscn

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[gd_scene format=3 uid="uid://d4b83qphgfteg"]
[ext_resource type="Script" uid="uid://cumhttbwlgl3j" path="res://scenes/components/locked_door.gd" id="1_jmpw1"]
[ext_resource type="Texture2D" uid="uid://ni137ub3dv35" path="res://assets/images/sprites/World/Dungeon/Assets.png" id="1_ru2lp"]
[sub_resource type="AtlasTexture" id="AtlasTexture_uvqlf"]
atlas = ExtResource("1_ru2lp")
region = Rect2(144, 80, 32, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_gy2im"]
atlas = ExtResource("1_ru2lp")
region = Rect2(144, 80, 16, 16)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_jmpw1"]
size = Vector2(32, 32)
[node name="LockedDoor" type="StaticBody2D" unique_id=1484919877]
scale = Vector2(2, 2)
script = ExtResource("1_jmpw1")
[node name="Sprites" type="Node2D" parent="." unique_id=603393104]
[node name="Sprite2D" type="Sprite2D" parent="Sprites" unique_id=1935008767]
position = Vector2(0, 8)
texture = SubResource("AtlasTexture_uvqlf")
[node name="Sprite2D2" type="Sprite2D" parent="Sprites" unique_id=40066545]
position = Vector2(-8, -8)
texture = SubResource("AtlasTexture_gy2im")
flip_v = true
[node name="Sprite2D3" type="Sprite2D" parent="Sprites" unique_id=238618661]
position = Vector2(8, -8)
texture = SubResource("AtlasTexture_gy2im")
flip_v = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1726718467]
shape = SubResource("RectangleShape2D_jmpw1")