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a324de7d66
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feat(level): act 1 with traps, locked doors, and level transition
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2026-07-16 00:11:47 -04:00 |
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b334de8072
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chore(assets): update enemy/background sprites and swap flag colors
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2026-07-14 21:32:36 -04:00 |
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22001687c5
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feat(levels): rebuild test map with new tilesets and background art
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2026-07-14 21:32:04 -04:00 |
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13c0c1c9b4
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feat(player): wire up health, checkpoints, and HUD integration
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2026-07-14 21:31:37 -04:00 |
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c5a352d128
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feat(ui): add title screen, intro, death screen, and player HUD
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2026-07-14 21:31:08 -04:00 |
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2c64236e3e
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feat(checkpoint): add checkpoint system
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2026-07-14 21:30:43 -04:00 |
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3effe5f106
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feat(combat): add HealthComponent, HitBox/HurtBox, Creeper enemy, and looming Entity
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2026-07-14 21:30:17 -04:00 |
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368e2af61a
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feat(autoloads): add EventBus, SceneManager, AudioManager, GameState singletons
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2026-07-14 21:29:42 -04:00 |
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5c47a8c5f8
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chore(project): remove placeholder folders and configure web export
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2026-07-14 21:27:35 -04:00 |
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0734d083da
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feat(player): add player controller with movement, jump, and light attack combo
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2026-07-12 10:14:49 -04:00 |
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84f34cbe1d
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chore(project): set up folder structure and move assets into res://assets/images/sprites/
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2026-07-11 20:48:52 -04:00 |
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c48955c3bb
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chore(project): set up folder structure and move assets into res://assets/images/sprites/
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2026-07-11 20:47:40 -04:00 |
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Jayyy ⋆˚✿˖°
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c40d83ce04
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chore(assets): add initial art and asset packs
Add licensed asset packs for player, boss, enemies, and environments:
- Samurai #3 (player), Demon Samurai (boss), Autumn Forest (Act 1) by Mattz Art
- Generic Dungeon Pack (Act 2) by Vaca Roxa
- Dark Fantasy Monster Pack 1 (enemy) by zneeke
- Blood Demons (enemies) by Burrito
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2026-07-11 15:27:44 -04:00 |
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Jayyy ⋆˚✿˖°
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dcb6332e97
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Initial commit
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2026-07-11 14:41:18 -04:00 |
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