Commit Graph

16 Commits

Author SHA1 Message Date
30a6b89a6d fix: .gitignore for export 2026-07-26 18:34:43 -04:00
5e713936bb feat(boss): add Demon Samurai boss encounter, act 2 floor, and credits/outro flow 2026-07-26 18:33:38 -04:00
a324de7d66 feat(level): act 1 with traps, locked doors, and level transition 2026-07-16 00:11:47 -04:00
b334de8072 chore(assets): update enemy/background sprites and swap flag colors 2026-07-14 21:32:36 -04:00
22001687c5 feat(levels): rebuild test map with new tilesets and background art 2026-07-14 21:32:04 -04:00
13c0c1c9b4 feat(player): wire up health, checkpoints, and HUD integration 2026-07-14 21:31:37 -04:00
c5a352d128 feat(ui): add title screen, intro, death screen, and player HUD 2026-07-14 21:31:08 -04:00
2c64236e3e feat(checkpoint): add checkpoint system 2026-07-14 21:30:43 -04:00
3effe5f106 feat(combat): add HealthComponent, HitBox/HurtBox, Creeper enemy, and looming Entity 2026-07-14 21:30:17 -04:00
368e2af61a feat(autoloads): add EventBus, SceneManager, AudioManager, GameState singletons 2026-07-14 21:29:42 -04:00
5c47a8c5f8 chore(project): remove placeholder folders and configure web export 2026-07-14 21:27:35 -04:00
0734d083da feat(player): add player controller with movement, jump, and light attack combo 2026-07-12 10:14:49 -04:00
84f34cbe1d chore(project): set up folder structure and move assets into res://assets/images/sprites/ 2026-07-11 20:48:52 -04:00
c48955c3bb chore(project): set up folder structure and move assets into res://assets/images/sprites/ 2026-07-11 20:47:40 -04:00
Jayyy ⋆˚✿˖°
c40d83ce04 chore(assets): add initial art and asset packs
Add licensed asset packs for player, boss, enemies, and environments:

- Samurai #3 (player), Demon Samurai (boss), Autumn Forest (Act 1) by Mattz Art
- Generic Dungeon Pack (Act 2) by Vaca Roxa
- Dark Fantasy Monster Pack 1 (enemy) by zneeke
- Blood Demons (enemies) by Burrito
2026-07-11 15:27:44 -04:00
Jayyy ⋆˚✿˖°
dcb6332e97 Initial commit 2026-07-11 14:41:18 -04:00