mirror of
https://github.com/kodzukye/scrap-signal.git
synced 2026-04-27 03:07:34 +00:00
- Add atelier tilemap (14x14 tiles) with dark atmosphere - Add Journal D-891 interactable with Matteo Corda narrative - Add pushable frozen robot (reuses PushableBox logic) - Add PassageTrigger to reveal hidden path via TileMapLayer - Add RepairStation for SCRAP-09 self-repair mini-game - Add scrap09 puzzle in RepairMinigame with valid connections - Add door to cour unlocked by scrap09_repaired flag
12 lines
300 B
GDScript
12 lines
300 B
GDScript
class_name Circuit
|
|
extends Area2D
|
|
|
|
@export var item_id : String = "circuit"
|
|
@export var item_name : String = "Circui"
|
|
@export var prompt_text : String = "[E] Take"
|
|
|
|
func interact() -> void:
|
|
GameState.add_item(item_id)
|
|
print("Ramassé : ", item_name)
|
|
queue_free() # supprime l'item de la scène
|