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https://github.com/kodzukye/scrap-signal.git
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- Add atelier tilemap (14x14 tiles) with dark atmosphere - Add Journal D-891 interactable with Matteo Corda narrative - Add pushable frozen robot (reuses PushableBox logic) - Add PassageTrigger to reveal hidden path via TileMapLayer - Add RepairStation for SCRAP-09 self-repair mini-game - Add scrap09 puzzle in RepairMinigame with valid connections - Add door to cour unlocked by scrap09_repaired flag
13 lines
479 B
Plaintext
13 lines
479 B
Plaintext
[gd_scene format=3 uid="uid://cdbyh8k83rr4s"]
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[ext_resource type="Script" uid="uid://bya6ev5rv6b3p" path="res://levels/atelier/repair_station.gd" id="1_t8081"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_8qptw"]
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[node name="RepairStation" type="Area2D" unique_id=2010614652]
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collision_layer = 21
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script = ExtResource("1_t8081")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=523919440]
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shape = SubResource("RectangleShape2D_8qptw")
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