mirror of
https://github.com/kodzukye/scrap-signal.git
synced 2026-04-26 21:27:34 +00:00
- Add atelier tilemap (14x14 tiles) with dark atmosphere - Add Journal D-891 interactable with Matteo Corda narrative - Add pushable frozen robot (reuses PushableBox logic) - Add PassageTrigger to reveal hidden path via TileMapLayer - Add RepairStation for SCRAP-09 self-repair mini-game - Add scrap09 puzzle in RepairMinigame with valid connections - Add door to cour unlocked by scrap09_repaired flag
30 lines
1.1 KiB
Plaintext
30 lines
1.1 KiB
Plaintext
[gd_scene format=3 uid="uid://c4o84gs3ewuyf"]
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[ext_resource type="Script" uid="uid://b3unfjwhpk874" path="res://levels/atelier/panel.gd" id="1_bpbs2"]
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[ext_resource type="Texture2D" uid="uid://bnt3wis7lk60b" path="res://assets/sprites/panneau.png" id="1_kcor3"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_kcor3"]
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size = Vector2(43, 86)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_bpbs2"]
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size = Vector2(56, 86)
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[node name="Panel" type="Area2D" unique_id=1420863356]
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collision_layer = 16
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collision_mask = 2
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script = ExtResource("1_bpbs2")
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[node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=1130814827]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" unique_id=152593069]
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position = Vector2(0.5, 5)
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shape = SubResource("RectangleShape2D_kcor3")
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[node name="Sprite2D" type="Sprite2D" parent="StaticBody2D" unique_id=1239708083]
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texture = ExtResource("1_kcor3")
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flip_h = true
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[node name="Interaction" type="CollisionShape2D" parent="." unique_id=1746240301]
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position = Vector2(-6, 5)
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shape = SubResource("RectangleShape2D_bpbs2")
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