; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Scrap Signal" run/main_scene="uid://c5lskgqkorw6v" config/features=PackedStringArray("4.6", "GL Compatibility") config/icon="res://icon.svg" [display] window/size/viewport_width=320 window/size/viewport_height=180 window/size/window_width_override=1280 window/size/window_height_override=720 window/stretch/mode="canvas_items" window/stretch/scale_mode="integer" [physics] 3d/physics_engine="Jolt Physics" [rendering] textures/canvas_textures/default_texture_filter=0 rendering_device/driver.windows="d3d12" renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility" textures/lossless_compression/force_png=true anti_aliasing/screen_space_roughness_limiter/enabled=false 2d/snap/snap_2d_transforms_to_pixel=true