class_name Heart extends TextureRect @export var full_heart: Texture2D @export var three_quarter_heart: Texture2D @export var half_heart: Texture2D @export var quarter_heart: Texture2D @export var empty_heart: Texture2D func set_value(value: int) -> void: match value: 4: texture = full_heart 3: texture = three_quarter_heart 2: texture = half_heart 1: texture = quarter_heart 0: texture = empty_heart