From 84f34cbe1d00984871818f7cdc5ca11760b6a933 Mon Sep 17 00:00:00 2001 From: Kellan KOZUME Date: Sat, 11 Jul 2026 20:48:52 -0400 Subject: [PATCH] chore(project): set up folder structure and move assets into res://assets/images/sprites/ --- .editorconfig | 4 ++ .gitattributes | 2 + .gitignore | 16 +------ assets/audio/music/.gitkeep | 0 assets/audio/sfx/.gitkeep | 0 assets/fonts/.gitkeep | 0 .../ATTACK 1 (FLAMING SWORD).png.import | 40 +++++++++++++++++ .../Enemies/Demon-Samurai/ATTACK 1.png.import | 40 +++++++++++++++++ .../ATTACK 2 (FLAMING SWORD).png.import | 40 +++++++++++++++++ .../Enemies/Demon-Samurai/ATTACK 2.png.import | 40 +++++++++++++++++ .../ATTACK 3 (FLAMING SWORD).png.import | 40 +++++++++++++++++ .../Enemies/Demon-Samurai/ATTACK 3.png.import | 40 +++++++++++++++++ .../Enemies/Demon-Samurai/DEATH.png.import | 40 +++++++++++++++++ .../Enemies/Demon-Samurai/DEFEND.png.import | 40 +++++++++++++++++ .../HURT (FLAMING SWORD).png.import | 40 +++++++++++++++++ .../Enemies/Demon-Samurai/HURT.png.import | 40 +++++++++++++++++ .../IDLE (FLAMING SWORD).png.import | 40 +++++++++++++++++ .../Enemies/Demon-Samurai/IDLE.png.import | 40 +++++++++++++++++ .../JUMP ATTACK (FLAMING SWORD).png.import | 40 +++++++++++++++++ .../Demon-Samurai/JUMP ATTACK.png.import | 40 +++++++++++++++++ .../RUN (FLAMING SWORD).png.import | 40 +++++++++++++++++ .../Enemies/Demon-Samurai/RUN.png.import | 40 +++++++++++++++++ .../Enemies/Demon-Samurai/SHOUT.png.import | 40 +++++++++++++++++ .../Enemies/Demons/Demon_Mage.png.import | 40 +++++++++++++++++ .../Enemies/Demons/Demon_Morph.png.import | 40 +++++++++++++++++ .../Enemies/Demons/Demon_Sword.png.import | 40 +++++++++++++++++ .../Enemies/Monsters/monster.png.import | 40 +++++++++++++++++ .../images/sprites/Player/ATTACK 1.png.import | 40 +++++++++++++++++ .../images/sprites/Player/ATTACK 2.png.import | 40 +++++++++++++++++ .../images/sprites/Player/ATTACK 3.png.import | 40 +++++++++++++++++ .../sprites/Player/DASH ATTACK.png.import | 40 +++++++++++++++++ assets/images/sprites/Player/DASH.png.import | 40 +++++++++++++++++ assets/images/sprites/Player/DEATH.png.import | 40 +++++++++++++++++ .../images/sprites/Player/DEFEND.png.import | 40 +++++++++++++++++ assets/images/sprites/Player/HURT.png.import | 40 +++++++++++++++++ assets/images/sprites/Player/IDLE.png.import | 40 +++++++++++++++++ assets/images/sprites/Player/JUMP.png.import | 40 +++++++++++++++++ assets/images/sprites/Player/RUN.png.import | 40 +++++++++++++++++ .../sprites/Player/STRONG ATTACK.png.import | 40 +++++++++++++++++ assets/images/sprites/Player/THROW.png.import | 40 +++++++++++++++++ .../sprites/Player/Weapon/shuriken.png.import | 40 +++++++++++++++++ .../sprites/World/Dungeon/Assets.png.import | 40 +++++++++++++++++ .../World/Dungeon/Background_1.png.import | 40 +++++++++++++++++ .../World/Dungeon/Background_2.png.import | 40 +++++++++++++++++ .../World/Forest/Background/1.png.import | 40 +++++++++++++++++ .../World/Forest/Background/2.png.import | 40 +++++++++++++++++ .../World/Forest/Background/3.png.import | 40 +++++++++++++++++ .../World/Forest/Props/Flag.png.import | 40 +++++++++++++++++ .../World/Forest/Props/Objects.png.import | 40 +++++++++++++++++ .../World/Forest/Props/Props.png.import | 40 +++++++++++++++++ .../World/Forest/Tileset/Tileset.png.import | 40 +++++++++++++++++ .../Forest/Tileset/Tileset_v2.png.import | 40 +++++++++++++++++ .../World/Forest/Trees/Trees.png.import | 40 +++++++++++++++++ assets/images/ui/.gitkeep | 0 assets/shaders/.gitkeep | 0 icon.svg | 1 + icon.svg.import | 43 +++++++++++++++++++ project.godot | 30 +++++++++++++ scenes/actors/.gitkeep | 0 scenes/components/.gitkeep | 0 scenes/levels/.gitkeep | 0 scenes/ui/.gitkeep | 0 scripts/autoloads/.gitkeep | 0 scripts/resources/.gitkeep | 0 scripts/utils/.gitkeep | 0 tests/.gitkeep | 0 66 files changed, 1961 insertions(+), 15 deletions(-) create mode 100644 .editorconfig create mode 100644 .gitattributes create mode 100644 assets/audio/music/.gitkeep create mode 100644 assets/audio/sfx/.gitkeep create mode 100644 assets/fonts/.gitkeep create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/ATTACK 1 (FLAMING SWORD).png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/ATTACK 1.png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/ATTACK 2 (FLAMING SWORD).png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/ATTACK 2.png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/ATTACK 3 (FLAMING SWORD).png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/ATTACK 3.png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/DEATH.png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/DEFEND.png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/HURT (FLAMING SWORD).png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/HURT.png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/IDLE (FLAMING SWORD).png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/IDLE.png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/JUMP ATTACK (FLAMING SWORD).png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/JUMP ATTACK.png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/RUN (FLAMING SWORD).png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/RUN.png.import create mode 100644 assets/images/sprites/Enemies/Demon-Samurai/SHOUT.png.import create mode 100644 assets/images/sprites/Enemies/Demons/Demon_Mage.png.import create mode 100644 assets/images/sprites/Enemies/Demons/Demon_Morph.png.import create mode 100644 assets/images/sprites/Enemies/Demons/Demon_Sword.png.import create mode 100644 assets/images/sprites/Enemies/Monsters/monster.png.import create mode 100644 assets/images/sprites/Player/ATTACK 1.png.import create mode 100644 assets/images/sprites/Player/ATTACK 2.png.import create mode 100644 assets/images/sprites/Player/ATTACK 3.png.import create mode 100644 assets/images/sprites/Player/DASH ATTACK.png.import create mode 100644 assets/images/sprites/Player/DASH.png.import create mode 100644 assets/images/sprites/Player/DEATH.png.import create mode 100644 assets/images/sprites/Player/DEFEND.png.import create mode 100644 assets/images/sprites/Player/HURT.png.import create mode 100644 assets/images/sprites/Player/IDLE.png.import create mode 100644 assets/images/sprites/Player/JUMP.png.import create mode 100644 assets/images/sprites/Player/RUN.png.import create mode 100644 assets/images/sprites/Player/STRONG ATTACK.png.import create mode 100644 assets/images/sprites/Player/THROW.png.import create mode 100644 assets/images/sprites/Player/Weapon/shuriken.png.import create mode 100644 assets/images/sprites/World/Dungeon/Assets.png.import create mode 100644 assets/images/sprites/World/Dungeon/Background_1.png.import create mode 100644 assets/images/sprites/World/Dungeon/Background_2.png.import create mode 100644 assets/images/sprites/World/Forest/Background/1.png.import create mode 100644 assets/images/sprites/World/Forest/Background/2.png.import create mode 100644 assets/images/sprites/World/Forest/Background/3.png.import create mode 100644 assets/images/sprites/World/Forest/Props/Flag.png.import create mode 100644 assets/images/sprites/World/Forest/Props/Objects.png.import create mode 100644 assets/images/sprites/World/Forest/Props/Props.png.import create mode 100644 assets/images/sprites/World/Forest/Tileset/Tileset.png.import create mode 100644 assets/images/sprites/World/Forest/Tileset/Tileset_v2.png.import create mode 100644 assets/images/sprites/World/Forest/Trees/Trees.png.import create mode 100644 assets/images/ui/.gitkeep create mode 100644 assets/shaders/.gitkeep create mode 100644 icon.svg create mode 100644 icon.svg.import create mode 100644 project.godot create mode 100644 scenes/actors/.gitkeep create mode 100644 scenes/components/.gitkeep create mode 100644 scenes/levels/.gitkeep create mode 100644 scenes/ui/.gitkeep create mode 100644 scripts/autoloads/.gitkeep create mode 100644 scripts/resources/.gitkeep create mode 100644 scripts/utils/.gitkeep create mode 100644 tests/.gitkeep diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 0000000..f28239b --- /dev/null +++ b/.editorconfig @@ -0,0 +1,4 @@ +root = true + +[*] +charset = utf-8 diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore index e00df84..0af181c 100644 --- a/.gitignore +++ b/.gitignore @@ -1,17 +1,3 @@ # Godot 4+ specific ignores .godot/ -.nomedia - -# Godot-specific ignores -.import/ -export.cfg -export_credentials.cfg -*.tmp - -# Imported translations (automatically generated from CSV files) -*.translation - -# Mono-specific ignores -.mono/ -data_*/ -mono_crash.*.json +/android/ diff --git a/assets/audio/music/.gitkeep b/assets/audio/music/.gitkeep new file mode 100644 index 0000000..e69de29 diff --git a/assets/audio/sfx/.gitkeep b/assets/audio/sfx/.gitkeep new file mode 100644 index 0000000..e69de29 diff --git a/assets/fonts/.gitkeep b/assets/fonts/.gitkeep new file mode 100644 index 0000000..e69de29 diff --git a/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 1 (FLAMING SWORD).png.import b/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 1 (FLAMING SWORD).png.import new file mode 100644 index 0000000..b374462 --- /dev/null +++ b/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 1 (FLAMING SWORD).png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c2tf4i45vthgr" +path="res://.godot/imported/ATTACK 1 (FLAMING SWORD).png-9b8a7840958ec0cf1cf3b7a755975823.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/images/sprites/Enemies/Demon-Samurai/ATTACK 1 (FLAMING SWORD).png" +dest_files=["res://.godot/imported/ATTACK 1 (FLAMING SWORD).png-9b8a7840958ec0cf1cf3b7a755975823.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 1.png.import b/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 1.png.import new file mode 100644 index 0000000..de43f71 --- /dev/null +++ b/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 1.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://7niujmrbwvue" +path="res://.godot/imported/ATTACK 1.png-310cbf33782c309a5b9d9935e17b54d5.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/images/sprites/Enemies/Demon-Samurai/ATTACK 1.png" +dest_files=["res://.godot/imported/ATTACK 1.png-310cbf33782c309a5b9d9935e17b54d5.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 2 (FLAMING SWORD).png.import b/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 2 (FLAMING SWORD).png.import new file mode 100644 index 0000000..c1dac62 --- /dev/null +++ b/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 2 (FLAMING SWORD).png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dvfxdbnbdciqr" +path="res://.godot/imported/ATTACK 2 (FLAMING SWORD).png-749685e647e001dfb3d56baf8f66f720.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/images/sprites/Enemies/Demon-Samurai/ATTACK 2 (FLAMING SWORD).png" +dest_files=["res://.godot/imported/ATTACK 2 (FLAMING SWORD).png-749685e647e001dfb3d56baf8f66f720.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 2.png.import b/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 2.png.import new file mode 100644 index 0000000..4f67c59 --- /dev/null +++ b/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 2.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b4kb6papyhf8h" +path="res://.godot/imported/ATTACK 2.png-d6abf845d3840325202934bd708a174c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/images/sprites/Enemies/Demon-Samurai/ATTACK 2.png" +dest_files=["res://.godot/imported/ATTACK 2.png-d6abf845d3840325202934bd708a174c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 3 (FLAMING SWORD).png.import b/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 3 (FLAMING SWORD).png.import new file mode 100644 index 0000000..d037666 --- /dev/null +++ b/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 3 (FLAMING SWORD).png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://c8dudeu5fnfb6" +path="res://.godot/imported/ATTACK 3 (FLAMING SWORD).png-e1342c5328525dfae1a3d08fd27c2419.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/images/sprites/Enemies/Demon-Samurai/ATTACK 3 (FLAMING SWORD).png" +dest_files=["res://.godot/imported/ATTACK 3 (FLAMING SWORD).png-e1342c5328525dfae1a3d08fd27c2419.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 3.png.import b/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 3.png.import new file mode 100644 index 0000000..0a9e465 --- /dev/null +++ b/assets/images/sprites/Enemies/Demon-Samurai/ATTACK 3.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bqvobex3gdhfl" +path="res://.godot/imported/ATTACK 3.png-60c9edc03de8220697b8334c72f5a66c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/images/sprites/Enemies/Demon-Samurai/ATTACK 3.png" +dest_files=["res://.godot/imported/ATTACK 3.png-60c9edc03de8220697b8334c72f5a66c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/images/sprites/Enemies/Demon-Samurai/DEATH.png.import b/assets/images/sprites/Enemies/Demon-Samurai/DEATH.png.import new file mode 100644 index 0000000..12de80c --- /dev/null +++ b/assets/images/sprites/Enemies/Demon-Samurai/DEATH.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://kjd0ixc7tofo" +path="res://.godot/imported/DEATH.png-a0de1683cfbee7f005f2cadbc6a97e74.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/images/sprites/Enemies/Demon-Samurai/DEATH.png" +dest_files=["res://.godot/imported/DEATH.png-a0de1683cfbee7f005f2cadbc6a97e74.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/images/sprites/Enemies/Demon-Samurai/DEFEND.png.import b/assets/images/sprites/Enemies/Demon-Samurai/DEFEND.png.import new file mode 100644 index 0000000..8726387 --- /dev/null +++ b/assets/images/sprites/Enemies/Demon-Samurai/DEFEND.png.import @@ -0,0 +1,40 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cxqjy8m2a2c3y" +path="res://.godot/imported/DEFEND.png-002e492b610013edcbb79637fdb87d70.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/images/sprites/Enemies/Demon-Samurai/DEFEND.png" +dest_files=["res://.godot/imported/DEFEND.png-002e492b610013edcbb79637fdb87d70.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" 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0000000..e69de29 diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..c6bbb7d --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..b84ea18 --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,43 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://sqit3d1j3h0h" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 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